Part 67: Episode LXVII: Margarete's Confession
Episode LXVII: Margarete's Confession
Music: But-Dad-Dead-Bed
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We never have to talk to Meiyuan again for any plot-relevant reasons. Shame about the literally everything else in that last session. Anyway, we do have one more article of interest before we depart from Rouen forever.
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The only points in all of France that ever have anything going on in the Shadow Hearts universe is that nameless hotel and this church across the street. Thankfully, thanks to the multiple break-ins the party has committed to the back door, the church caretakers have just given up on locking the place down and we're free to waltz right in. If we have Margarete in our active party, which we do, we're immediately greeted with...
Zhuzhen (or whoever else we took as the third wheel) walks up to the church altar with Margarete and Yuri following close behind.
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Margarete and Yuri shuffle into the confessional back room.
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Yuri enters the confessional.
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Music: Trip or Treat
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money into building up their militaries, like children vying for the biggest collection of toys. Hmph...
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national interest or of politics or of money or of... anything he has to gain or lose.
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Music: But-Dad-Dead-Bed
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A tiny box was slid into the small window.



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Yeah, not sure you needed to get that intent to use Yuri and his collection of arcane weirdoes for your own ends off your chest when you acted on it literally ZERO times, Margarete. You're the least backstabby spy character I can think of, to be honest. But you do you, lady. For listening to Margarete's confession we receive an accessory that halves Water elemental damage. Well, I suppose if we ever encounter another major Water elemental enemy in the game we'll have to slip that on someone. Checking notes here, other than a few nasty random battle enemies in bonus dungeons... we don't actually face any significant Water elemental threats. Oh well, it's the thought that counts.
Yuri and Margarete return to the central room of the church.
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Yuri is OUT!
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Zhuzhen runs out after Yuri.
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Now that all that mess in the church has concluded and we've seen Margarete's confession, there is one final point of interest before we leave Rouen forever. Remember this guy in the alley -- Hook-nose Robin/Lottery Member No. 06? Well if we talk to him now...
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There's a new Lottery Wheel available with a fresh suite of prizes. It's a very fast wheel with mostly tiny Hit Areas. There's nothing special beyond that. We've seen most of the items available here. But the Yellow prize is unique. We can blow a Lottery Ticket on one of those to take a gander.
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I didn't know Caesars had their bones ground into playing dice. That's a historical fact that eluded me. As for this item, this is a consumable item (that can only be used in battle) which has a chance of tripling the strength of one to three allies (aka the whole active party.) It also has a chance to just completely fail to do anything. We will never use item. I feel like a full two-thirds of the consumable item inventory in Shadow Hearts is shit nobody would ever use unless out of curiosity.
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Anyway, we can grab any of the bottom three prizes in this Lottery. But what we actually want is the 10 Gauge. Obtaining that results in one final scene in Rouen.
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Fake-nose Man starts walking away as Margarete wanders over.
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Our prize to trigger that scene was the 10 Gauge -- the ultimate weapon for Margarete. It's a sawed-off barrel Winchester Model 1887 aka that sick swing-cock shotgun from Terminator 2. This weapon provides +79 Physical and +75 Special Attack and solidifies Margarete as the second strongest physical fighter via the power of Gun. In any event, that concludes any reason we have to visit Rouen, France. Tune in next time as our Apocalypse Tour of Europe takes us back to Prague for Alice Elliot to play with some dolls as Shadow Hearts continues!



Video: Margarete's Confession (You should probably watch this. It's 95% of Margarete's spoken dialog. Just ignore the part where's it's clearly Alice's VA just not doing a British accent.)